Pyschopomp
Developed for my Traditional Game Development Course. Psychopomp is a crazy taxi-style racing game set in the Greek Underworld. Built in Unity. I helped develop most of the combat mechanics, knockback physics, and collaborated with the driving mechanics. I also made the trailer!
Celestial Bodies
Celestial Bodies is a game I helped develop for my alternative game development course. In this class we were challenged to create games with meaning. And with Celestial Bodies this game focuses on the aspects of living with chronic illness/pains, spoon theory, and hobbyist placebo effects. I developed the combat system and an animation processor. Celestial bodies was built in Gamemaker. And once more, I made the trailer! Game is available and free to play on Itch.io!
Clay Beats
Developed as my Capstone Project. Claybeats is couch co-op rhythm game where you play as two cats taking pottery requests from villagers and completing them in a collaborative style rhythm mini-game. I worked on this game in Unreal Engine mainly in Blueprints. And I helped develop the controllers, multiplayer functionality, overworld functionality, menuing UI, and the trailer! Game is available and free to play on Steam!